Software Engineer Integration C Frostbite Job In Vancouver

Software Engineer - Integration C+ (Frostbite) - Electronic Arts Inc.
  • Vancouver, Other, Canada
  • via MindMatch.ai
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Job Description

Frostbite is EA’s proprietary game engine that comes equipped with tools designed to build incredible games. Our in-house engine offers the unique to each game while working hand-in-hand to prioritize what to build. Our goal is to empower creators all over the world to bring their best ideas to life by creating an engine that amplifies innovation across every discipline.Learn MoreReporting to the Engineering Manager, this software engineer role offers the opportunity to work with game teams to integrate new releases of the Frostbite engine. You will be part of a diverse, distributed Frostbite Partner Experience team and will help collaborate with internal game teams using Frostbite helping them to integrate new versions of the Frostbite engine, and optimize processes and workflows.You will..Resolve issues during the integration process and ensure seamless delivery to the game teamsMerge, develop and debug Frostbite or game code during the integration processUpdate or refactor the game code to use new Frostbite APIsPartner with game teams regarding new engine changes and improve the adoption strategyIdentify opportunities within the integration process and propose potential solutions to each game team.Communicate the underlying causes of integration challengesProvide subject matter expertise, guidance, and improvements on how to use Frostbite features and advantagesYou bring..A Bachelors degree in Computer/Software Engineering, Computer Science, Mathematics, or a similar field of study, or equivalent practical experience.3+ years of professional experience with C++Experience with version control concepts and good practicesHands-on code development and integration experienceExperience working with and defining requirementsExperience debugging large-scale systemsExperience with efficient code and optimizationBonus if you have..Experience in game engine development, release or integrationExperience with C#Experience in AAA development environmentProficiency in Korean languageExperience working with Perforce and code integrationsExperience with current gaming platforms – PS5, PS4, XBSX, Xbox One, PCBC COMPENSATION AND BENEFITS
The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.
EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
BASE SALARY RANGES
• British Columbia (depending on location e.g. Vancouver vs. Victoria):
º $115,100 - $161,200 CAN Annually
Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

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