Senior VFX Artist - Larian Studios
  • Québec city, Quebec, Canada
  • via JobMesh CA
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Job Description

Senior VFX Artist | Artiste VFX senior - Larian Studios Barcelona Guildford Kuala Lumpur Dublin Quebec Gent Account

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Barcelona Guildford Kuala Lumpur Dublin Quebec Gent Account
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Games
  • Baldur's Gate 3
  • Divinity Original Sin II
  • Divinity Original Sin - Enhanced Edition
  • Dragon Commander
  • Divinity II: Developers Cut
  • Beyond Divinity
  • Divine Divinity
Careers
  • Barcelona
  • Dublin
  • Gent
  • Guildford
  • Kuala Lumpur
  • Quebec
Merch
  • North America
  • Europe
  • Asia Pacific
Support Press
  • Presskit
  • Contact details
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Senior VFX Artist

VFX / Quebec / Full -time
  • Location: Quebec
  • team: VFX
  • position: Full -time
  • Apply for this job
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Senior VFX Artist to join the team and help us in crafting the high caliber games our fans have come to expect. The VFX team's mission is to craft impressive spells that feel magical, believable, and understandable: spells that tell a story and suspend disbelief. They also create memorable environment effects that make the world feel alive and fantastical, effects that support the mood and emotion of places and events, enhancing the overall player experience. Responsibilities • Create Visual Effects for gameplay abilities (spells), creatures, custom scripted events and for environmental decoration using Particle Effects, models and custom shaders. • Develop the look and feel of VFX classes. • Collaborate with other departments on the development of game features. • Experience creating custom shaders using node-based tools or scripting (e.g. HLSL) • Occasional contributions to cinematic VFX depending on project demands.. Requirements • Strong portfolio showing complex real-time VFX with a preference for "Magical VFX", demonstrating a solid understanding of color, composition and timing. Portfolio should include a variety of styles and types of VFX. • At least one shipped game on PC/Console, preferably more than just one. • Advanced knowledge of any DCC package (e.g. Maya, Blender, Houdini). • Must be willing to work onsite in the Studio Pluses • Houdini/Substance/Maya experience.. • Scripting experience • Skills in other (traditional) arts, e.g. drawing What We Offer • An international team of over 400 employees spread across 6 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel • An open, collaborative environment where ideas are welcome and encouraged • A managerial team consisting of highly experienced game developers at the top of their fields • Sharing hobbies and passions with likeminded colleagues • Inclusive environment with many activities organized by the studios or the employees • Commitment to making the best game possible for the fans, including listening to community feedback BACK TO LIST Apply for this job Share this listing:
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