Senior Platform Engineer - Borderless Capital
  • Montréal, Quebec, Canada
  • via JobMesh CA
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Job Description

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

ENGINEERING - UNREAL ENGINE

What We Do

Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide.

What You'll Do

Our ideal candidate will have a deep well of knowledge concerning game development, and also bring a passion for music and creative empowerment for both players and developers alike.

In this role, you will

  • Analyze and optimize both memory and performance in systems that have to scale from high-end to mobile systems
  • Ensure the technical approach being proposed for a given feature satisfies both the surface-level and deeper engineering-specific requirements
  • Propose and develop architectural changes as needed and work with game teams to integrate these changes
  • Build tools to automate and validate performance in systems that are performance-critical
  • Be a primary hub for communication and information that other disciplines can come to for guidance

What we're looking for

  • Experience developing games professionally, and shipping AAA titles
  • A keen analytical mind, with strong problem-solving skills
  • Strong C++ skills and the ability to code and architect game systems and tools
  • Familiarity with scripting systems like Blueprint, Lua, Python, etc.
  • Console experience
  • Performance profiling and optimization experience
  • Experience with Unreal Engine is highly preferred
  • Experience working on a live service game is preferred

EPIC JOB + EPIC BENEFITS = EPIC LIFE

We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents.

ABOUT US

Epic Games spans across 19 countries with 55 studios and 4,500+ employees globally. For over 25 years, we’ve been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic’s award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

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