Level Design Director [Unannounced project] - Ubisoft Entertainment
  • Montréal, Quebec, Canada
  • via Jobleads.com
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Job Description

Level Design Director [Unannounced project]

As a LevelDesign Director at Ubi MTL, you will provide players with quests to undertake, puzzles to solve, and goals to accomplish as they journey through an immersive world.

You'll combine game design and narrative elements to craft a selection of rewarding missions, and then guide a talented group of level designers to transform vision into reality.

As an empathetic mentor, you'll step in to help your team polish and connect their projects to create a seamless and engaging gameplay experience for players to enjoy.

What you’ll do

  • Collaborate with the world design director and other core team members to define the vision of a game.
  • Brainstorm and research to plan the mission guidelines.
  • Assist level designers during prototyping (experiment with designs and explore opportunities).
  • Outline the gameplay experience (encounters, flow, rhythm, tension, pacing, variety, etc.) in mission documentation that will serve as a reference and source of inspiration throughout development.
  • Coordinate and oversee mission level designers as they bring concept to playability.
  • Balance artistic aspects with technical constraints to align all technical, design, graphic, and narrative features.
  • Provide mentorship and constructive feedback to your level design team to achieve quality.
  • Find solutions to issues uncovered by play testers and cross-functional teams (get to the root of problems to solve them)

QUALIFICATIONS

What you bring

  • A college diploma in Game Design or equivalent (undergraduate degree an asset)
  • At least 8 years of experience in the video game industry or other relevant experience and 3 years of leadership experience
  • Exceptional communication, interpersonal, and presentation skills
  • A solid understanding of level design and all phases of video game production
  • Excellent time management, problem-solving, and organizational skills
  • An innovative, creative, and collaborative spirit
  • Ability to accept feedback and adapt to it – you have the flexibility to revaluate and adjust your level design direction when and as often as needed!

What to send our way

  • Your CVhighlighting your education, experience, skills, and any games shipped

ADDITIONAL INFORMATION

About us

Ubisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission: enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.

Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

When you join Ubi MTL, you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.

If you are excited about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown.

At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences

LET OUR TEAM MEMBERS TELL YOU ABOUT THEIR JOB

We’ve asked Ubisoft developers to introduce some of the technologies and processes used to make our games. Learn more about the 3Cs of game design, key elements that dictate the overall player experience and make games come to life.

Exploring Real Worlds & Virtual Worlds

What was it like for Ubisoft team members who recreated existing places - London in Watch Dogs: Legion, seven American national parks in Riders Republic or even the Notre-Dame Cathedral in Paris - into virtual worlds?

Meet Amandine, who started at Ubisoft as a communications intern and now works as a Line Designer, helping production teams design the content of their games. Her path has been anything but ordinary, and yours could be too!

FAQ

We do not process open applications, you can find all our open positions on the Ubisoft Careers page by clicking on the ‘Search jobs’ button.

How can I check my application status?

You can check your application status by logging into your SmartRecruiters candidate profile (my.smartrecruiters.com)

At Ubisoft, everyone is welcome! We seek people passionate about their specialties, jobs or the entertainment industry in general.

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