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OurMotiveis to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero. Our passion has taken us from imagining dogfighter pilots in Star Wars: Squadrons to re-creating Isaac Clarke onboard the Ishimura in Dead Space.
Currently, we're working on two exciting projects, an original Iron Man action-adventure game and what's coming next for Battlefield.
We believe in sharing our passion with our community and each other, fostering an inclusive culture, and nurturing a growth mindset.
Although our approach may seem simple, it leads us to create the best work of our careers, bringing unique and immersive experiences to our players.
Motive is looking for a Technical Designer.
As a Technical Designer, you will be a vital connection between Design and Engineering. Working towards a mastery of Unreal engine, you will learn how everything works and won't shy away from diving into new or undocumented systems.
Technical Designer should have experience with a variety of engines and tools as well as visual scripting. Bringing your experience in video games production you should also be comfortable about learning "on the fly".
Responsibilities:
Qualifications: